From predatory in-app purchases in free-to-play games, which leave players spending more than they realise, to YouTubers incessantly advertising time sinks with stuttery framerates and uninteresting gameplay: poor examples of mobile gaming have been everywhere recently. Nonetheless, mobile gaming should not be treated as a lost cause, nor a no-man's-land of gaming ethics.
2020 has already been a difficult year and has caused mental health to suffer for many people. However, there has been an increased dependence on technology and gaming to pass the time. Mobile gaming is often free to play and having entertainment, a way to socialise and a way to learn all in the palm of your hand has been essential to helping combat mental health issues.
The ability to play AAA titles in all their glory on your mobile device is certainly an appealing thought. Imagine titles such as Destiny 2 or Red Dead Redemption 2 being played without any loading screens, all in glorious HD at a smooth 60 FPS.
For many, gaming is an escape – a way to get away from the stresses of life and immerse yourself in a virtual world for a few hours a day.
China boasts one of the largest gaming industries in the world. Yet, recent years have seen the Chinese government take measures to restrain and regulate China’s online gaming industry.
In an age where technology appears to be more important than ever, we seem to be bombarded with messages about how we should spend less time on our phones. We are made to believe that our phones are a distraction, but who’s to say that this is entirely negative?
According to the latest figures released by App Annie to coincide with the E3 conference, mobile gaming is continuing its rise, and is quickly establishing itself as the gaming option of choice for millions of people around the globe.